Tue, 19 November 2019
Title: Mars Power Industries
After watching a quick trailer, I wasn’t sure what I was getting into with Mars Power Industries… it had a charming aesthetic (vibes of Advance Wars and tower defense games) and an engaging soundtrack. The first moments of the game, however, throw you into an immersive non-tutorial for what is definitely a puzzle game.
I love a game without an explicit tutorial. The way to learn what works and doesn’t in this game is to try, fail, and try again (I’m reminded of Baba Is You released earlier this year). Your only controls are to move a cursor and place a finite number of towers that have different functions, with the goal of providing power to the locations provided on a map. It would be easy to get quickly frustrated figuring out the rules, except the levels are built to incrementally add in details, and much like Baba, backing out is as easy as pressing the back button however many times you need. After completing the first 10 levels, you have a fairly good idea of what works, and the building blocks of what you’ll need to know to tackle the rest of the worlds. There are new pieces (that you have to place in a certain order) and new obstacles (that can either be modified or worked around depending on how you play), but the mechanics are easy to take on once you get past the first few stages, and you’ll be throwing together power plant systems before you know it.
Category:Comics Movies & Videogames -- posted at: 10:24pm EST